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Kerbal space program kis buildable rover
Kerbal space program kis buildable rover







kerbal space program kis buildable rover

Large amount of rover design vary on how you plan to deploy it, whether it be drop-pod style, or wear it like a hat on top of a capsule, or scott manley towing with counter weights. With craft files, screenshot of said rovers etc., I'm going to cover some basic knowledge on stock rover designs.

kerbal space program kis buildable rover

There should be an option to repair the tire, which will happen instantly. Exit and go near the wheel in EVA, and right click on it. Over long distances, don't lose heart if you lose a tire, since your Kerbals can actually fix them.

kerbal space program kis buildable rover

Most of my rovers flip because they tend to start veering to a side eventually, especially if time is warped, so try to pay attention to sideways balance as well, and possibly aerodynamics - I am not sure if that affects.ĮDIT: One other thing. I haven't had any trouble with ruggedized wheels yet, but the regular wheels seem to have trouble on inclines, even small ones. One other thing is that they actually lack torque at times, rovers. Note that it also makes the rover slower to turn.ĭocking controls, for some reason or another, had little effect on my rovers. You can actually try to disable motors on the front wheels at the same time, it may or may not increase stability (my tests have been inconclusive). I can certainly vouch for no steering on rear wheels. (you probably know this but some people don't) Kerbals can repair popped tires, just get out, walk near and right click on the wheel. Then if you flip over, you can deploy them to flip yourself back. Though you'll need a steering solution, I've used a pair of other wheels in the front. If driving by jet/rcs/rocket power rather than wheel power, then use the aircraft wheels. When driving: Switch to docking mode or disable the torque on all reaction wheels and command pods. Keep the center of mass horizontally centered but as low as possible. Or possibly leave it on for front two and back two. When driving: On big rovers or those with lots of wheels, it can help to disable steering on all but the front two wheels. When driving: Disable the breaks on all wheels in front of the center of mass. Then you can either copy the ship file from the SPH dir to the VAB dir or use the subassembly manager to stick it on your ship. The symetry there works nicely for rovers. I'm no expert but here are a few tips for a good rover experience.īuild them in the SPH. Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times









Kerbal space program kis buildable rover